Course Duration
1 to 2 years
Location
Cauldon Campus
Course Cost
£ 3000.00
Do I have to pay this fee? These courses receive government funding, and some learners will be eligible for FREE tuition if they meet specific criteria. Some L code courses at Level 3 to 6 may also have an Advanced Learning Loan available for learners aged 19 and over.
Course Code
FL8005
Start Date
04/09/2023
Start Time
-
Day
Mon - Fri

Course Summary

This course aims to equip you with the design and development skills required for work in the industry or progress to university. While on this course we will develop your understanding of the design process applied to a range of computer game platforms.

Taught at our brand new Digital and Creative Hub at Cauldon campus, opposite Staffordshire Univerity and Hanley Park, the Art, Games and Media department is equipped with a variety of specialist facilities and equipment, including Graphic Tablets, 3D Printers, a Motion Capture suit, and a range of Virtual Reality Headsets.

On This course, you will primarily be developing your Games Design and Programming skills by using Unreal Engine and it’s supporting softwares, such as learning some fundamentals of 3D and 2D production to bring your game worlds to life and Using Virtual reality and Motion Capture to create unique experiences.
The programming language Unreal Engine uses is C++ and you will command this through a system called Blueprint which is a visual scripting workflow for rapid prototyping of your games design. The focus of this course that separates it from a tradition computer science course is the application of your own creativity and contextual awareness on how to use programming principles to design fun and engaging principles that are as rewarding to create as they are to play.


Course Requirements

Entry Requirements

4 GCSEs grade A*-C/grade 4 and above, Level 2 Diploma, appropriate NVQ Level 2 or
Intermediate qualification. You will have a pre-induction interview/assessment to
make sure this is the right level for you.

How Is It Assessed

This course is assessed by continual assessment, rather than exams, and students will need to research, plan and produce practical work. All assignments have interim assessment points, when the lecturer assesses the work and shows the student how to improve their grades. Students requiring any support in producing written work, organising themselves or managing their time can access our academic mentors. All student work is moderated by the awarding body.

How Is It Taught

This course has a time span of 2 years. In year 1, you will have 2 projects, where you will learn and build on necessary skills related to Programming and Ludology (The study of games). After the 2 projects are done, you will be developing your own Final Major Project where you will create your own project proposal, and once approved, develop this with help from the tutors.

In the final year, you will be taught skills to further your knowledge in your own chosen specialist area and will consist of 3 self-driven projects that will be pitched to tutors for approval. You will also be given support on identifying progression options after the course to continue your academic or professional careers in Games Development.

What Could I do Next

Computer games, games design, interactive media, animation, Quality Assurance tester, Courses at university.

What Else Do I Need To Know

Please note: It takes 2 years to complete this full Level 3 qualification. Progression to the second year of the course is subject to successful achievement of the first year of the course.

Entry Requirements

4 GCSEs grade A*-C/grade 4 and above, Level 2 Diploma, appropriate NVQ Level 2 or
Intermediate qualification. You will have a pre-induction interview/assessment to
make sure this is the right level for you.

How Is It Assessed

This course is assessed by continual assessment, rather than exams, and students will need to research, plan and produce practical work. All assignments have interim assessment points, when the lecturer assesses the work and shows the student how to improve their grades. Students requiring any support in producing written work, organising themselves or managing their time can access our academic mentors. All student work is moderated by the awarding body.

How Is It Taught

This course has a time span of 2 years. In year 1, you will have 2 projects, where you will learn and build on necessary skills related to Programming and Ludology (The study of games). After the 2 projects are done, you will be developing your own Final Major Project where you will create your own project proposal, and once approved, develop this with help from the tutors.

In the final year, you will be taught skills to further your knowledge in your own chosen specialist area and will consist of 3 self-driven projects that will be pitched to tutors for approval. You will also be given support on identifying progression options after the course to continue your academic or professional careers in Games Development.

What Could I do Next

Computer games, games design, interactive media, animation, Quality Assurance tester, Courses at university.

What Else Do I Need To Know

Please note: It takes 2 years to complete this full Level 3 qualification. Progression to the second year of the course is subject to successful achievement of the first year of the course.